HotfixLegitimate Logistic Streak Nerf 75% stealth hotfix addedSupply pallet streak now +25 XP / +$150 per level (was +100 XP / +$250), helicopter and driver. Base pay unchanged.
Logistics · Season 1 vs Season 2

Supply run calculator

Season 2 cut base logistics pay but added delivery streaks. Plug in your own run times and cargo to see what you actually earn per hour, how fast you level, and whether driving back beats respawning at base.

Driver supply runs

Drive crates to the zone, drop them, then either drive back (return trip + streak) or respawn at base.

Season 2 per hour
10,167 XP
$49,000 cash
average over 1h 30m
Season 1 per hour
10,667 XP
$50,333 cash
same run, old rewards
Season 2 vs Season 1
-5% XP
-3% cash
per hour, same run
Streak maxes out
Run 11
Pallets: run 6 · Return: run 11
Level 20: 9h 36m (S1 23h 33m)
Streak payoff: Season 2 pays less on the first run, but from run 6 each run beats Season 1. Your Season 2 total overtakes Season 1 after run 14 (~2h 6m in).

Run by run

XP and cash for every run in your 1h 30m session. Streak levels are Season 2 (Season 1 has none). Cash is after truck and cargo costs, so run 1 includes buying the vehicle.

RunStreak levels (S2)S2 XPS2 cashS1 XPS1 cashXP vs S1Cash vs S1
19 minPallets +0, +1 · Return +01,075$6001,600$3,050−525−$2,450
218 minPallets +2, +3 · Return +11,200$6,2501,600$8,050−400−$1,800
327 minPallets +4, +5 · Return +21,325$6,9001,600$8,050−275−$1,150
436 minPallets +6, +7 · Return +31,450$7,5501,600$8,050−150−$500
545 minPallets +8, +9 · Return +41,575$8,2001,600$8,050−25+$150
654 minPallets +10 (max) · Return +5Pallets maxed1,675$8,7001,600$8,050+75+$650
71h 3mPallets +10 (max) · Return +61,700$8,7501,600$8,050+100+$700
81h 12mPallets +10 (max) · Return +71,725$8,8001,600$8,050+125+$750
91h 21mPallets +10 (max) · Return +81,750$8,8501,600$8,050+150+$800
101h 30mPallets +10 (max) · Return +91,775$8,9001,600$8,050+175+$850
Total10 runs15,250$73,50016,000$75,500−750−$2,000
Ground logistics · one match

Round trips vs drop & respawn

1h 30m match • 9 min round trips vs 5.5 min drop-and-respawn • 2 pallets per truck

Respawning gets 1,150 more XP but costs $66,300 — about $57,652 per extra 1,000 XP.

  • Season 1 — round trips$75,500
  • Season 2 — round trips$73,500
  • Season 1 — drop & respawn$44,800
  • Season 2 — drop & respawn$7,200
StrategyRunsXPGross cashTrucks boughtTruck + cargo costNet cashXP / hourNet $ / hour
Season 2 — round trips1015,250$86,5001−$13,000$73,50010,167$49,000
Season 2 — drop & respawn1616,400$100,00016−$92,800$7,20011,182$4,909
Season 1 — round trips1016,000$88,5001−$13,000$75,50010,667$50,333
Season 1 — drop & respawn1624,000$137,60016−$92,800$44,80016,364$30,545

S2 STREAKS (1st in a row = +0, +1 level for each one after) · Crates +$100 / +50 XP (max 10) · Pallets +$150 / +25 XP (max 10) · Passengers +$25 / +5 XP (max 25) · Returns +$50 / +25 XP (max 10) · With 2 pallets per truck: pallets max on run 6, return trips max on run 11

Season 2 gross: round trips $86,500 | respawn $100,000, including a $1,800 FOB deposit award per pallet. Net includes a $5,000 truck — bought once for round trips, 16× ($80,000) when you abandon it every run — plus cargo each run.

Respawning skips the $150 / 50 XP return trip and its streak, and (assumed) resets your delivery streak every run. Streak sizes: crate +$100/level, return +$50/level.

Perfect runs (no losses). Reward values from the Season 02 patch notes; truck and cargo prices are your inputs. Change them under “Assumptions & costs”.

Drive back or respawn?

XP per hour as the drive home gets longer. The flat line is “drop off, then respawn at base” (1 min respawn).

RespawnBreak-even: driving back wins if the trip home takes less than 3.6 min. Your drive home is 4.5 min (10,167 XP/h vs 11,182 XP/h respawning).

Season 1 vs Season 2 over a session

Total XP earned as you keep running (driving back). Each dot = a completed run.

Earnings per run

Season 1 pays the same every run. Season 2 climbs as streaks build, then flattens once every streak is maxed on run 11.

Time to reach a role level

Doing only this run from level 1, using each season’s XP curve and rewards.

Role levelS1 XP neededS1 timeS2 XP neededS2 timeFaster by
Level 1035,0003h 18m25,0002h 24m27%
Level 15110,00010h 21m54,7504h 48m54%
Level 20250,00023h 33m111,5009h 36m59%
Level 25365,00034h 21m206,60017h 33m49%
Level 30500,00046h 57m318,20026h 51m43%
Level 35750,00070h 21m525,00044h 6m37%
Level 40975,00091h 30m712,50059h 42m35%
Level 451,225,000114h 54m920,85077h 6m33%
Level 501,500,000140h 42m1,150,00096h 9m32%
Where each run’s pay comes from (Season 2, XP)
RunEnds atCratesCrate streakPalletsPallet streakReturn tripReturn streakS2 runS1 runS2 totalS1 total
19 min0 XP+0 XP1,000 XP+25 XP50 XP+0 XP1,075 XP1,600 XP1,075 XP1,600 XP
218 min0 XP+0 XP1,000 XP+125 XP50 XP+25 XP1,200 XP1,600 XP2,275 XP3,200 XP
327 min0 XP+0 XP1,000 XP+225 XP50 XP+50 XP1,325 XP1,600 XP3,600 XP4,800 XP
436 min0 XP+0 XP1,000 XP+325 XP50 XP+75 XP1,450 XP1,600 XP5,050 XP6,400 XP
545 min0 XP+0 XP1,000 XP+425 XP50 XP+100 XP1,575 XP1,600 XP6,625 XP8,000 XP
654 min0 XP+0 XP1,000 XP+500 XP50 XP+125 XP1,675 XP1,600 XP8,300 XP9,600 XP
71h 3m0 XP+0 XP1,000 XP+500 XP50 XP+150 XP1,700 XP1,600 XP10,000 XP11,200 XP
81h 12m0 XP+0 XP1,000 XP+500 XP50 XP+175 XP1,725 XP1,600 XP11,725 XP12,800 XP
91h 21m0 XP+0 XP1,000 XP+500 XP50 XP+200 XP1,750 XP1,600 XP13,475 XP14,400 XP
101h 30m0 XP+0 XP1,000 XP+500 XP50 XP+225 XP1,775 XP1,600 XP15,250 XP16,000 XP
111h 39m0 XP+0 XP1,000 XP+500 XP50 XP+250 XP1,800 XP1,600 XP17,050 XP17,600 XP
121h 48m0 XP+0 XP1,000 XP+500 XP50 XP+250 XP1,800 XP1,600 XP18,850 XP19,200 XP